
Omber Zombie
Gallente Frontier Technologies
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Posted - 2008.04.13 19:29:00 -
[1]
Originally by: Sakura Nihil
Second, Omber Zombie. This guy has a plethora of experience in EVE from his long time playing it, something that I think is very valuable when you're electing people that will work in a variety of issues if they're on the council. On top of that, he seems like a cool guy - reading his website, the only thing I'm a bit on the fence about is the clause describing how suicide ganking doesn't provide enough of a risk for the ganker. That being said, its a small problem, one that likely won't prevent me from voting for him.
Thanks Sak for the vote of confidence . My position is more that under it's current structure, suicide ganking is more profitable than not doing it. Yes, there is the security status hit, but other than that, there is no penalty for it. I think it may have been Crovan that mentioned the idea of possibly having standings changed rather than just security status so eventually you are unable to enter certain areas of the various empires due to crimes committed within their borders. On the other hand you may get a bit of a security boost for doing said acts within certain areas too. i.e gank someone in Gallente space and you get a 1 point standing decrease to the Gallente navy (or any other associated corps), but at the same time you get a 0.05 point boost to the Caldari navy. It would be a nice tie in to faction warfare and mean that while you can't just flit around the empires endlessly ganking people, you're helping 'service' some of the opposing empire's goals and getting a bit of a reward to offset the major penalty.
Then again, I also think the insurance system as a whole needs to be looked at as currently it's pointless insuring a t2 ship and the blanket insurance everyone gets needs some tinkering. Another tie in to factional warfare may be to make insurance based on the way your ship dies - i.e. you're Gallente and died fighting 60%+ Caldari enemies in empire, you get 110% insurance payout, but the cost to insure your ship within Caldari space goes up 10%. Or another idea may be to have insurance bought in empire only covers empire space, dying in 0.0 means no insurance. But then you cold have the conquerable stations have insurance agents that only insure ships for 0.0 space. Or then again we could have the modular insurance systems where players can become insurance agents through the contract system - there's a new profession for eve, insurance salesman 
All of those are ideas, I'm not going to push them personally, but they are out there for people to look at and say: "omg Oz is a newb, that wouldn't work for x,y,z reasons" or, "yeah, that's cool, but what if we did this instead?"
anyway, i think my point is, all the CSM members have their own ideas about multiple facets of the game (at least I hope they do) but pushing their own agenda shouldn't be the priority. Half of the priority of the council is to present the issues the playerbase has to CCP, the other half is to take those initial ideas and work with the playerbase to come up with a solution that won't be thrown out of discussion as soon as CCP sees it due to a lack of content, lack of explanation, gamebreaking or going entirely against the spirit of eve.
woah, that was a lot more typing than I thought, apologies for the wall of text/rambling. ----------------------
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